Escape rooms for large groups in Turners Hill

Company for a birthday, work team, or just a big group of friends? These 5 escape rooms in Turners Hill accommodate 7+ people — with space, parallel puzzles, and a role for everyone.

5 escape rooms
Nethercott Manor
Escape game

Nethercott Manor

  • 2-8 people12+60 min.

Dare to discover the mysteries of the old manor house. Uncover the forgotten secrets of the Nethercott family and experience their lingering essence. Encounter the past, today.

Mutiny
Escape game

Mutiny

  • 2-8 people12+60 min.

Embark on an adrenaline-infused adventure as a pirate in 1672. Infiltrate your Captain's room, snatch the gold while he's asleep, and escape. But be quick, or face the wrath of bloodthirsty Captain Starling.

Spellcraft
Escape game

Spellcraft

  • 2-8 people12+60 min.

Embark on a magical adventure with the SpellCraft twins, witches Evilinda & Spellinda. Two paths, two worlds collide - and you're in the midst. Can you escape? Who will prevail?

The Outfitters
Escape game

The Outfitters

  • 2-8 people12+60 min.

Infiltrate the mob’s network in Prohibition-era Chicago as a cop on a special task force! Can you gather the evidence to put them away? Beware, your cover might be blown!

Dodge City
Escape game

Dodge City

  • 2-8 people12+60 min.

Become a member of the notorious 'Barn Door' Gang. Break out of jail, pull off the bank heist of the century, and escape from Dodge City before the sun sets.

Escape rooms for large teams: how to play with ten people

Most escape rooms are limited to 4–6 players, so finding one for a large group is a classic organizer's headache. This page features rooms in Turners Hill that can actually accommodate 7, 8, and even 10+ people: large multi-room sets, duel formats where two teams compete, and venues that run multiple rooms simultaneously.

For corporate events and birthdays, call the venue after booking: many offer party rooms, championship formats across multiple escape rooms, and group discounts that aren't even listed on the site.

Practical tip: in a large team, appoint a "captain" to gather findings and keep track of time — with 8 pairs of hands, the bottleneck isn't the complexity of puzzles, but communication. Duel rooms solve this by splitting you into rival teams.