
The Fourth Samurai
Become a samurai in ancient Japan. Defeat the invincible warlord Tanaka Masamune by stealing the magic stone from his sword. Escape the dungeon in 1 hour or face a fate worse than death.
Magic schools, treasure hunts, and friendly puzzles — these 6 escape rooms in Oxford are designed for young players and children's parties. Each card shows the recommended age, team size, and duration.

Become a samurai in ancient Japan. Defeat the invincible warlord Tanaka Masamune by stealing the magic stone from his sword. Escape the dungeon in 1 hour or face a fate worse than death.
Join the Doctor in a race against time on a doomed spaceship, locked in a desperate battle against a rogue Dalek bent on destruction. With 60 minutes to stop an enemy that threatens 10,000 lives, make the impossible choice: save the passengers or face extermination!

Join a pirate adventure! Your captain's dead, the ship's sinking, and you've only got 60 minutes to escape with the treasure. Will you make it or will the sharks get you first?

Step into the future with ChronosCorp HQ. A tear in space-time caused by eccentric billionaire Alastair Montague’s time travel experiments. The Cybermen are set to attack Earth. You, the Doctor’s friends, have 60 minutes to save the universe.

Step into Wonderland, solve the mystery, save the Hatter, and find the Queen’s Tarts in 60 minutes. Will you rise to the challenge? Time is running out. Chop chop.
In Egypt, 1922, the Valley of the Kings has been disturbed. A stolen amulet unleashes an ancient curse, and a dreadful mummy seeks revenge. Dare to enter the pharaoh's tomb, return the sacred relic, and save your team before the curse shadows the land forever.
Pick a vibe — every category is a real page with reviews and booking.
Children's escape rooms turn fear into delight: vibrant decorations, tactile puzzles, and hosts who gently guide the team when they're stuck. A great alternative to another movie outing — and a hit for a child's birthday.
Pay attention to the age recommendation on each card. Rooms marked 6+ are perfect for younger schoolchildren with an adult in the room; 8+ and 10+ quests are usually completed by children on their own, with the host observing. For birthdays, many venues in Oxford offer party rooms, a cake corner, and group discounts — ask about this when booking.
A typical session lasts 60 minutes; teams of 2–6 players work best. Younger groups can request additional hints to ensure no one gets upset — the difficulty remains friendly.