The Murder of Max Sinclair
Escape room 16+

The Murder of Max Sinclair

  • Verified
4.94
2 - 8 people90 minutesAbove average
Delve into the mysterious death of Max Sinclair in an immersive detective game, 'Case Closed.' Analyse the crime scene, interrogate witnesses, and uncover the truth in just 90 minutes. Can you solve the murder?
Large groupsFor pros

Above average
Not scary
Without actorsActors
EnglishGame language
About the escape room
Max Sinclair, private investigator, has been found dead in his own office. Foul play? Tough times? Or just plain old bad luck? The other cops call it an open and shut case… You’re not like other cops. Case Closed is an immersive detective experience, where you have 90 minutes to analyse the crime scene, interrogate witnesses, and conduct your investigation. Can you solve the murder?
Important information and features of the escape room
Contains realistic imitation firearms and themes of suicide
AI
Brief assessment
Navigator AI
Go if you want a smart, story-first detective ride with real film‑noir vibes and a killer finale. It’s 90 minutes of sharp deduction, lively hosting, and a mystery that actually pays off.

Location

Services are provided by Secret Solstice Games Ltd
Wifi
Waiting Area

AI Overview

AIReviews agree this isn’t a typical lock-hunt; it’s a narrative-led investigation told in acts with an internal monologue guiding progress. Game masters, especially Ronan and Tom, elevate everything with in‑character improv and interactive hinting. The set is modest and sometimes a bit worn, yet the design, lighting, music, and creativity make it deeply immersive. Most groups loved the variety and pacing, though a few felt some puzzles were simple or the props dated.
WeaknessesA few mention the set feels low-budget or a touch dated, with occasional prop wear. Some puzzles lean on the easy side for seasoned puzzlers. If you want a flashy, tech-heavy, lock-filled sprint, this style may not be your jam.
StrengthsImmersive noir storytelling with a satisfying arc and a memorable final beat. Engaged, in-character hosts who keep the experience flowing without breaking the world. Varied tasks that blend classic puzzling with forensic-style deduction, well spread for teams.
SecurityClear briefings and attentive staff keep things smooth, with no strenuous or risky elements reported. There’s a relaxed pre-game setup and a welcoming space to wait, which helps the flow.
Level of fearNot scary; it’s a crime investigation with noir mood rather than horror. Suitable for teens and up, assuming they’re fine with murder-mystery themes.
Actors' gameHosts earn raves for staying in character, quick improv, and tailored guidance that feels like part of the story. Interaction is frequent, playful, and adds momentum rather than hand-holding.
Quality of riddlesA fair mix of deduction and traditional mechanisms, tied tightly to evidence and story. Expect observation, matching, audio clues, and light forensics alongside a few familiar locks. Logic is clean overall, with the odd simpler step noted by enthusiasts.
PlotYou’re piecing together who killed PI Max Sinclair across distinct acts, unlocking your inner monologue as you go. The case builds to a clear reveal and a final challenge that lands the story.
Difficulty levelMedium if you’re comfortable with deduction; beginners might need nudges, while veterans may breeze a few steps. Plays well from pairs to larger groups thanks to parallel tasks and pacing.

Reviews

Review author's avatar
Ellie W.
Beginner
5
Ronan dropped into character during our cafe briefing and never broke it. The room feels straight out of a film noir, with lighting and music shifting as you unlock each act by submitting your answers. We sifted through evidence, tested samples, decoded messages, and even compared handwriting before a slick finale. Totally get why it’s award-nominated—an inspired blend of escape room, murder myste
26.07.2025
Review author's avatar
Caleb R.
Beginner
5
I adore this room. It’s not high-tech and you can tell the budget was tight, but the creativity shines. It’s less about escaping and more about assembling the case—perfect if you love deduction games like The Return of the Obra Dinn. One of my UK favorites.
31.03.2025
Review author's avatar
Chloe S.
Beginner
5
We didn’t know what to expect but left sold on the concept. Smart puzzles, lively back-and-forth with the GM, and staff who clearly love what they do. The chat after and the bar area beforehand were lovely touches. We’ll be back for more when we return to Edinburgh.
29.04.2025
Review author's avatar
Matt R.
Beginner
5
Not your usual escape room—more like playing detective, and it’s pulled off beautifully. Our GM Tom was fantastic, and the whole thing felt focused on solving the case rather than sprinting through locks. We’re already eyeing Radio Nowhere next.
29.04.2025
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Sam P.
Beginner
5
A love letter to noir. The GM stayed in character from the cafe brief to the final reveal, and the story clicks together so cleanly it’s almost cinematic. We left buzzing.
28.09.2025
Review author's avatar
NoraWrites
Beginner
5
Outstanding storytelling, moody lighting, great music cues, and puzzles that actually serve the case. It felt like a proper investigation without filler.
26.08.2025
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Tommy K.
Beginner
5
Hyped by awards and reviews—and it delivered. The best murder mystery style room we’ve played, cinematic without being flashy. Honestly worth the journey north on its own.
05.11.2025
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TravelingDuo
Beginner
5
Perfect for our group of four—plenty to share, no one ever idle, and the host’s improv was on point. Bonus points for the cozy cafe vibe before the game.
23.06.2025
Review author's avatar
Harvey D.
Beginner
5
Brilliantly put together with a warm, capable game master—it radiates passion from the creators. Walked out grinning.
15.08.2025
Review author's avatar
Jen & Oli
Beginner
4
Fresh concept and genuinely fun for two, with more clue-connecting than straight puzzling. A few items showed their age and caused minor frustration, and we’re not sure we’d do lots of rooms in this exact style. Still, overall a good experience.
09.07.2025
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Saira M.
Beginner
5
Rich atmosphere, sturdy puzzle design, and a story that ties together beautifully. Ronan was superb, and the final moment was an absolute blast. You can feel the love in the build.
01.05.2025
Review author's avatar
Patrick J.
Beginner
5
One of the strongest narratives I’ve seen in an escape room. The set isn’t flashy, yet it’s intensely immersive and focused. A must-do in Edinburgh.
28.03.2025
Review author's avatar
Becky L.
Beginner
5
Warm welcome from Ronan and a genuinely interactive run, with the story front and center. You’ll lean on deduction as much as puzzles, and it works brilliantly. Easy to recommend.
25.01.2025
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alex_89
Beginner
4
Clever concept and lots of deduction, but a couple props felt a bit tired and I missed the rush of lock-heavy puzzling. Still, we had a solid time.
13.02.2025
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Ben from Leeds
Beginner
5
If you’re in Edinburgh, do this. Smart, atmospheric, and that ending absolutely sings. Worth the trip on its own.
26.05.2025

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