Wallace and Gromit: A Grand Way
Escape room 12+

Wallace and Gromit: A Grand Way

4.82
3 - 5 people60 minutesAbove average
Join Wallace & Gromit in their first ever escape room adventure! Help the duo retrieve the workshop code lost in memory, just in time for the village science fete. Dive into nostalgia with the Memory-O-Matic and race against the clock. Can you crack the code?
With childrenFor pros

Above average
Not scary
Without actorsActors
EnglishGame language
About the escape room
Locked In A Room are proud to present, in partnership with Aardman in their home town of Bristol; Wallace & Gromit’s first ever escape room! With little over an hour until the village science fete and eager to show off his new invention, Wallace has forgotten the code to his workshop! With the help of Gromit, don the Memory-O-Matic helmet and take a trip down memory lane to help him remember it, before it’s too late!
AI
Brief assessment
Navigator AI
Go if you love Wallace & Gromit or just want a bright, feel-good escape room with top-notch theming. It’s playful, well-flowing, and family-friendly rather than punishing.

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Location

Paid Parking
Wifi
Wardrobe

AI Overview

AIReviews rave about the on-brand Aardman worldbuilding and friendly GMs. The room runs linearly with clear flow and a mix of puzzle types, but many note it’s on the easier side and can feel short. Physical padlocks are common, with a few techy touches sprinkled in. Most people suggest going as a team of three or four; duos may finish fast or need a nudge.
WeaknessesSeveral players found it shorter than expected with a soft landing at the end. Heavy reliance on codes and physical locks won’t wow padlock-averse enthusiasts. The “hard” label doesn’t match most experiences.
StrengthsImmersive set design packed with clever nods to the films and charming props. Smooth puzzle flow that feels fair and welcoming to newcomers and families. Staff get consistent praise for warmth and enthusiasm.
SecurityClear pre-game briefing and attentive hosting make the experience feel safe and straightforward. Nothing suggests hazards beyond standard escape-room play.
Level of fearNot scary at all—light, humorous, and suitable for kids. A comfortable pick for mixed-age groups and first-timers.
Actors' gameNo live actors, but the GM interaction stands out as friendly, upbeat, and helpful. Briefing in a themed space sets the tone nicely without breaking immersion.
Quality of riddlesMostly linear with clear signposting and a family-friendly mix of tasks. Plenty of padlocks and searches, yet a few creative mechanisms keep it fresh. Fair, on-theme, and accessible rather than fiendish.
PlotHelp Gromit jog Wallace’s memory with the Memory-O-Matic to recover his workshop code before the village fete. It’s a breezy, nostalgia-led mission without heavy narrative twists.
Difficulty levelGenerally easy to moderate. Great for newcomers and families; seasoned teams may blitz it and should consider 3–4 players for the best pace.

Reviews

Review author's avatar
Reviewer #9
Beginner
5
One of my new favorites. You’re immersed from the moment you arrive with a themed briefing, and the GM sets a lovely tone. The puzzles flow beautifully, include a few I’ve never seen, and tie into the story in clever ways. Such a joyful experience—highly recommend.
02.02.2025
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Reviewer #6
Beginner
4
Theming is a big step up with some neat tech sprinkled in, but it still leans heavily on hunting for codes and opening padlocks, which feels dated for a 2023 build. Our run felt a touch short and the conclusion didn’t quite land for me.
21.05.2025
Review author's avatar
Tom S. (Enthusiast)
Beginner
4
Super linear and beginner-friendly, which meant our experienced duo burned through it. I’d bring three or four for the sweet spot. Great theming though.
07.05.2025
Review author's avatar
Maya P.
Beginner
5
Big Aardman fan here and this hit the spot. The sets are joyful, the flow is smooth, and our GM was a gem. Not scary, just pure fun. We left grinning.
21.04.2025
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Reviewer #2
Beginner
4
A fun, well-paced linear room that suits a group of three or four. Fans will adore the film nods and spot-on theming, with plenty of satisfying locks to pop. We enjoyed it, though it ended sooner than we’d like and didn’t feel “hard” to us.
21.09.2025
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Reviewer #8
Beginner
5
If you get the references, you’ll be in heaven. Probably best with three or more—our pair needed a little help from the GM at one point.
13.12.2025
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Jess R.
Beginner
5
Took the kids and it was perfect—bright, silly, and approachable. The GM gave a nudge at the right moment and the finale made them cheer. Would happily do again.
05.09.2025
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Reviewer #7
Beginner
5
A must for Wallace & Gromit lovers, though you don’t need to know the films to enjoy it. Fun, approachable puzzles and an all-around good time.
31.01.2025
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Alex_89
Beginner
4
Loved the vibe and all the references, but it wrapped up quicker than we hoped and there were more padlocks than I like. Still a solid time with friends.
03.11.2025
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Reviewer #4
Beginner
5
Fantastic room with an immersive set and charming props. There’s a nice spread of puzzle styles and the theming ties it all together. As fairly new players, we had a great time.
08.01.2025
Review author's avatar
Sam from Bristol
Beginner
5
As a Bristol local, the Aardman touches felt extra special. Even the briefing room oozes character. Not the toughest room, but one of the most charming I’ve done.
18.10.2025
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Reviewer #1
Beginner
5
Went as a duo of big W&G fans and got out with 23 minutes left. The theming is spot-on and completely delightful. We had a blast.
13.05.2025
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Reviewer #3
Beginner
4
Really fun room with a great theme and friendly staff. It’s fairly straightforward, so we moved through it quickly and without much trouble.
02.10.2025
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Reviewer #5
Beginner
4
A grand day out indeed. I’d suggest bringing four or more players to keep everyone engaged.
14.07.2025

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Wallace and Gromit: A Grand Way3 - 5 people