cQ ORIGENES
Closed

cQ ORIGENES

4.92
2 - 6 people60 minutesSherlock level
Join the mission to stop Professor BlackSheep's cyber attack! Shrink to a mouse-size with experimental technology, navigate Mr Q's base and secure the mainframe in 60 minutes or things will get messy.
ProfiWith childrenProfiLarge company

Sherlock level
Not scary
Without actorsActors
EnglishGame language
Escape room awards
Nominee (2025)TERPECA
Best of Morty (2024)Morty
Nominee (2024)TERPECA
Best of Morty (2023)Morty
Best of Morty (2022)Morty
Nominee (2022)TERPECA
Finalist (2021)TERPECA
Finalist (2020)TERPECA
Finalist (2019)TERPECA
Best Escape Rooms (2019)Golden Key Award
Most Creative (2019)Achievement Unlocked
About the escape room

Professor BlackSheep seeks to recreate the original genetic experiment that turned him into a sheep. He has launched a cyber attack on our old mainframe in the hope of extracting secret data, along with the genetic research he's missing. In order to stop the Professor from breaching our firewall, you and your team will have to access Mr Q's old base. The only way in, however, is to shrink down to the size of a mouse with the help of the Shrink'o'Mat. Word of caution, agents: the technology you'll be exposed to is...a bit unstable and still experimental. You'll have only 60 minutes to counteract the cyber attack and secure the mainframe before the Shrink'o'Mat's effect wears off and things get messy.

AI
Brief assessment
from Navigator AI
Shrink to mouse-size, race through oversized props, and crack slick tech puzzles in a wildly themed, high-energy hour. Go if you want inventive design, big wow moments, and a genuine sense of adventure.

Location

Paid Parking
Wifi
Wardrobe

Overview of artificial intelligence

AIPlayers rave about the set: oversized objects, playful details, and a strong shrink-ray fantasy. Puzzles are clever and tech-forward, often linear with lots to do, which can create time pressure and little parallel work. Difficulty skews high; enthusiasts love it, while newcomers often rely on hints. Game masters are praised by name, though a few note over-eager nudging or rare technical hiccups and resets.
WeaknessesSome find the room too linear with a sheer quantity of puzzles that can feel rushed. A couple of mechanisms are fiddly, including a late “video game” style section, and rare reset or tech issues have happened. A few guests felt over-coached by hints given too quickly.
StrengthsImmersive theme delivered with excellent production values and tactile, high-tech interactions. Fresh, varied puzzle ideas with minimal padlocks and smart use of the story. Energetic flow that keeps teams busy from start to finish.
SecurityBriefings are clear and the experience feels safe and well supervised; no horror elements. Space can be a bit tight, and rare hardware issues or sticky props have been reported but typically handled by staff.
Level of fearNot scary at all and suitable for families; the tension comes from the clock, not horror. The pace can feel intense for younger or first-time players, but the vibe stays playful.
Actors' gameHosts like Rowen, Alex, Sadie, Senna, Miquel, and Tayibah get consistent praise for warmth, clear briefings, and timely nudges. A minority mention hints arriving too fast, which can undercut satisfaction.
Quality of riddlesInventive, fair, and varied with smart mixes of tactile tasks and high tech; hardly any traditional locks. Generally well signposted, though a few steps feel clumsy or repetitive, and some controls can be finicky. Overall logic lands for enthusiasts and rewards teamwork.
PlotYou’re miniaturized to infiltrate Mr Q’s old base and stop Professor Blacksheep’s cyber attack before time runs out. The story threads through the puzzles and environment without heavy exposition.
Difficulty levelChallenging, best for experienced teams or confident players who don’t mind hints. Works for 2–3 veterans; some recommend 4 for search and throughput, while larger groups may feel bottlenecked by linearity.

Reviews

title
ClueChaser42
Beginner
5
Inventive and challenging with tech that worked perfectly and a great vibe. Rowen was full of energy and even granted us a few extra minutes since we were so close. We’re a 150+ room team of three; I’d say four is ideal, six is possible but a bit tight, and there’s tons to do.
12.06.2025
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Nora B.
Beginner
4
Arguably ClueQuest’s best room and the one where the story actually matters. You shrink to reach Mr Q’s office, so everything is hilariously oversized, with almost no traditional locks—just one on-theme lock-and-key. Despite being billed as harder, it flowed well for two because it’s quite linear, and we needed fewer hints than in Revenge of the Sheep.
29.07.2025
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Sam P.
Beginner
5
We’ve played a bunch of rooms and this was our favorite so far—smart, original puzzles in a gorgeous set, and Rowen was a fantastic handler. Only downside: we’ve nearly finished the ClueQuest lineup and want more. Glitch Hunters next time we’re in London!
24.12.2025
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Tom A.
Beginner
5
Brilliant concept, even better execution. The giant props made me grin nonstop and the tech never felt gimmicky. Our GM Senna knew exactly when to nudge and when to let us sweat. Loved every minute.
20.01.2025
title
matt_ontherun
Beginner
4
Production is top-notch, but it packs too many puzzles for a single hour. There’s an audio bit and a late video game-style section that drags, and the linear flow means poking the wrong prop is wasted time. Not ideal for two; it didn’t make us feel smart.
24.09.2025
title
Iris D.
Beginner
5
Truly unique, high-tech puzzles throughout. My only gripe is there are so many that we couldn’t savor them. We escaped under an hour as a duo with one newbie, but I’d still recommend 2–3 veterans for the best pace.
30.08.2025
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Rob T.
Beginner
5
CQ Origenes was excellent—properly challenging and we slid out with 22 seconds left. The variety and the tech-heavy tasks made it stand out, with nothing that felt routine.
27.02.2025

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