Underground 2099
Escape room 10+

Underground 2099

4.58
3 - 6 people60 minutesMedium
Step into the shoes of a post-apocalyptic rat fight to reclaim a radioactive London. You must thwart the sinister plot of their leader, King Rat - your journey awaits!
BeginnersWith childrenLarge groups

Medium
Not scary
Without actorsActors
EnglishGame language
About the escape room
August 2027, the world was turned into a blazing hell. Nuclear weapons launched by our national leaders set all cities aflame in minutes. There were no winners, only losers. Humanity was plunged into chaos in which morality, solidarity, and dignity burned. London 2099, 72 years have passed since the Great Fire; among the radioactive debris of this once-great city, rats have survived and transformed, trying to take the lead in this new disfigured world. Your mission is to thwart the plot of their leader, King Rat, hidden within the depths of the London subterranean.
Important information and features of the escape room
An adult must accompany kids under 15 years old. You must arrive 15 minutes before your booking time. Suitable for ages 9 to 99 years old. Up to 18 players playing the 3 different game rooms at the same time Fright night escape room game sessions with extra scares every Friday from 7 pm! Over 18 Y/0 only!
AI
Brief assessment
Navigator AI
Go for the eerie, real Underground setting and a finale that actually lands. If you like mood, cool tech touches, and a cheeky bit of live-actor chaos, this one delivers.

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Location

Paid Parking
Wifi
Wardrobe

AI Overview

AIPlayers love the atmospheric, abandoned Tube station and the attentive game masters. Puzzles are described as linear and mostly basic, with early sections dragging before a stronger finish. Some tech or mechanisms reportedly need GM intervention, which can spike stress. The final puzzle and actor beat are commonly called fun.
WeaknessesFlow is very linear and early puzzles can feel dull or drawn out. A few sections don’t trigger cleanly and may require the GM’s help, which undercuts momentum.
StrengthsThe setting is a standout, with immersive theming and some neat tech moments across multiple rooms. Hosts are consistently praised for being kind, attentive, and helpful.
SecurityStaff keep close watch, brief clearly, and step in when needed, including calming nervous players. Expect door mechanics and a light chase; follow the brief and you’ll be fine.
Level of fearThere’s an actor in a rat costume and brief chase-style moments, so anyone with a rat phobia should probably skip it. Brave teens and adults should be fine, especially with a calm GM on comms.
Actors' gameGame masters get high marks for reassurance, clear hints, and smooth support. Live-actor moments are short but memorable, with a playful finale.
Quality of riddlesThe puzzle set skews simple and familiar, especially up front, but improves toward the end with a satisfying closer. When tech misfires, progress can depend on GM nudges rather than pure solving. Overall fairness is fine with hints, yet veterans may crave more variety and parallel paths.
PlotPost‑apocalyptic London, 2099: descend into the Underground to derail King Rat’s plan. The story threads through the rooms and pays off without heavy exposition.
Difficulty levelModerate and very guided, good for newer teams with hints. Experienced players may find it easy and wish for more simultaneous tasks.

Reviews

Review author's avatar
Kara D.
Beginner
3
The disused Tube station looks fantastic and sells the world right away. Puzzles are fine but not especially original, and our GM was excellent, calming younger teammates and giving clear nudges when needed. If rats terrify you, skip this one—there’s a performer in a rat suit who may chase if you don’t shut doors in time.
10.05.2025
Review author's avatar
Ian M.
Beginner
3
The setting is moody and authentic, and our gamemaster was attentive and kind. The game runs very linearly with only a couple of tasks at once, and the early section drags with one puzzle that really overstays its welcome. Things improve toward a fun final solve and a lively actor moment, but it didn’t fully win me back.
08.01.2025
Review author's avatar
Sophie L.
Beginner
4
Gorgeous venue with multiple spaces and a decent host, plus some standout immersive moments using slick tech and theming. Sadly, a few basic-feeling puzzles and sections that only behaved with the GM’s help turned a fun night a bit stressful.
31.08.2025
Review author's avatar
Lena✨
Beginner
4
Took two teens and they had a blast. Not too hard, very story-led, and the host kept us calm when we stalled. The setting feels like a movie set.
26.06.2025
Review author's avatar
Maya R.
Beginner
5
That setting is the real star. Creepy tunnels, great theming, and a finale that actually clicks. Our host kept the hints light but timely. I left grinning.
22.12.2025
Review author's avatar
Jessie P.
Beginner
3
The abandoned station vibe is ace and our GM was lovely with my nervous friend. Puzzles were okay, nothing wild. Heads-up: there is a rat actor who might chase if you miss a door cue.
21.03.2025
Review author's avatar
EscapeNerd42
Beginner
4
As a veteran, I found the opening puzzles pretty dull, but the later sections were sharper and the final interaction was a hoot. Worth it for the atmosphere alone.
07.10.2025
Review author's avatar
Tom_H
Beginner
3
Stunning building and cool tech, but a couple of steps wouldn’t register without the GM and it killed the flow. Linear path too, so we stood around a bit. Decent host though.
19.07.2025
Review author's avatar
Ben W.
Beginner
4
Unusual in the best way and put together well, with Peter running things brilliantly. We enjoyed it enough that we’re already eyeing their other rooms.
22.04.2025

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