
A high-intensity supernatural mystery where your team must uncover the truth behind a shadow world and shut down an ancient gate before darkness breaks through. Hammersmith's most intense room. Will Myers is having visions. A shadow world — a rotting, nightmarish mirror of our own — is bleeding into reality, and an ancient gate is waking up. Your team has 60 minutes to piece together the truth, navigate the darkness, and seal it shut before the shadows get through.
Has elements of flashing lights Things Are Strange is rated 5 out of 5 for difficulty and carries a high fear factor, making it the most challenging and atmospheric escape room at our Hammersmith venue. It contains flashing-light effects and is recommended for ages 14+ and under-16s must be accompanied by a participating adult. It's a brilliant choice for corporate team-building days, Halloween events, horror enthusiasts, and groups who consider themselves seasoned escape room players. Best for: Corporate teams, challenge seekers, horror fans, experienced escape room players.
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