You’re going undercover. Your friend James has gone off the grid and you need to check if he’s OK. You swing by his restaurant – the lights are on but James isn’t home. The door slams shut, trapping you inside. James liked his security high-end. A note on the table tells you that James is actually an international spy – this is all a cover for his espionage escapades. It’s his HQ and he has been snatched by the henchmen of his evil arch-enemy – Mr Supervillain. You must solve all the puzzles and clues in the room and deploy the huge array of gadgets to save your super-spy pal. As well as hardware and gizmos, you’ll need to think with the cunning of an ace agent – logic, speed and daring are required. Great for all the family – 6 to 60 welcome, comfortable clothes are advised.
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