WeaknessesFew complaints surface; some players point out it’s more traditional and uses many locks. Enthusiasts seeking heavy tech or big set‑piece theatrics might want a bit more wow.
StrengthsStrong theming ties the villain’s perspective to varied, creative tasks, and the room looks great. The puzzle flow feels natural and fair, keeping momentum without bottlenecks.
SecurityNo safety issues are mentioned, and the briefing appears clear and helpful. Staff presence keeps things running calmly.
Level of fearNo scares reported and nothing suggests horror, so it reads as family‑friendly. Good pick for first‑timers who prefer brains over frights.
Actors' gameGuests mention a great host and smooth support. No live actors are referenced; interaction is mainly through briefings and hints when needed.
Quality of riddlesPuzzles are varied and on‑theme, mixing riddles, contraptions, and plenty of padlocks. They’re described as fair, creative, and well signposted, with a flow that feels cohesive.
PlotYou swap sides and help Moriarty get revenge, a fun twist on the Sherlock universe. The narrative threads through the spaces without heavy exposition or spoilers.
Difficulty levelSolid medium. Newer teams can clear it with light hinting, while experienced players still get a satisfying challenge without grind.
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