WeaknessesSome found the set less impressive than other rooms at the venue. The very non-linear structure can feel overwhelming or less cohesive to a few, and rare leaps in logic were noted. It generally needs a bigger team to feel comfortable on time.
StrengthsImmersive Mod era theming with clever use of 60s icons like a Vespa and a pinball machine. Non-linear, inventive puzzles tie neatly into the narrative. The extended mode adds more content and a neat narrative wrinkle.
SecurityStandard briefing and oversight; nothing in the reviews flagged safety concerns. Props are part of the gameplay and staff guidance keeps things on track.
Level of fearNot scary and no horror vibes; it’s a murder mystery puzzle hunt, not a fright-fest. Suitable for teens and families who like sleuthing, with younger players likely needing guidance.
Actors' gameNo live actors reported. Game mastering gets praise for being attentive and helpful with timely hints.
Quality of riddlesUnusual, varied, and strongly theme-led, with some standout mechanisms built around 60s staples. Generally fair but on the tougher side, and very non-linear so there’s plenty to do in parallel. A few players mentioned occasional logical leaps in the shorter mode.
PlotYou’re Mods in 1964 Brighton investigating a friend’s murder, piecing together clues to see who did it and why. The extended mode deepens the story and opens more to explore, without spoiling the mystery.
Difficulty levelHigh-ish difficulty, best for groups of four or more; experienced pairs can still manage with good communication. Non-linear structure rewards teams that divide and conquer.
Reviews