WeaknessesNo consistent issues mentioned in the available reviews. There’s little detail about puzzle depth or set mechanics, so expectations there are hard to set. Overall, data on drawbacks is limited.
StrengthsStandout, personable game masters elevate the run and keep it fun. The Dalek theme lands well and delivers a lively, story-first experience. Works well for groups and special outings.
SecurityNo safety issues are reported. Hosts come across as attentive and clear, which helps the briefing and flow feel secure.
Level of fearNo direct comments on scare level; the vibe reads more sci‑fi tension than horror. Likely fine for families, but there’s not enough data to be definitive.
Actors' gameGuests rave about the hosts—Matt, Nathan, Rose, and Isaac—for being friendly, attentive, and fun. Reviews focus on game-master interaction rather than in-room actors.
Quality of riddlesPeople describe the room as fun and engaging, but give few specifics on puzzle types or difficulty. No mentions of broken elements or unfair leaps. Fans may appreciate lore touches, yet detail in reviews is limited.
PlotYou’re racing to stop a rogue Dalek from recharging while keeping 10,000 passengers alive, all under a tight 60-minute clock. Save the ship, outsmart the Dalek, and avoid extermination without spoilers.
Difficulty levelDifficulty isn’t clearly stated in the reviews; newcomers and mixed groups seemed comfortable and had fun. Time pressure matters, while veterans may find it moderate depending on team size and experience.
Reviews