Exorcist
Escape room 15+

Exorcist

4.81
2 - 8 people60 minutesAbove average
Dare to enter Aleister Crowley's infamous house, but beware – legend says those who stay over an hour vanish! Urban explorers, a film crew, even a Vatican team have disappeared. Follow a top demonologist's quest to uncover its eerie secrets before it's too late.
NewLarge groupsFor pros

Above average
Not scary
Without actorsActors
EnglishGame language
About the escape room
The legend has it that anyone who stays longer than 1 hour in the world infamous house of Aleister Crowley, simply disappears! So far there have been stories of two urban explorers, a film crew and a team from the Vatican that have gone missing! Follow the footsteps of a world leading demonologist to uncover the secrets of this spooky house and exorcise the demons. Do NOT outstay your welcome.
AI
Brief assessment
Navigator AI
Go for the thick, spine-tingling atmosphere and a story that actually pays off. Old-school puzzling meets smart tech, with a host who sells the scare.

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Location

Paid and Free Parking
Wifi
Wardrobe

AI Overview

AIReviews rave about immersion from the moment the door opens, with a believable host and strong narrative beats backed by video cutscenes. Many call it creepy with effective jump scares and note it links into a trilogy yet stands alone. Puzzles skew linear and lean on familiar tropes, and difficulty sits around medium-hard. A few outliers mention it was their least favorite of the venue’s three, some déjà vu for those who played the online version, and even a chilly room.
WeaknessesIf you played the online version, a few beats may feel familiar, and the flow can be quite linear. One or two players didn’t fully click despite the quality, and someone noted the room felt cold.
StrengthsAtmosphere is top-tier, from the entrance piece to the final beats, and the storytelling has real depth and twists. Hosting is consistently praised, and the blend of practical tasks with slick tech lands well.
SecurityNo safety issues came up in reviews, and the GM feels attentive throughout. Expect low light and jump scares, but nothing reported as unsafe.
Level of fearExpect a steady creep with well-timed jump scares; horror fans will be delighted. Likely too intense for young kids or anyone who hates sudden frights.
Actors' gamePlayers highlight a friendly, in-character GM who kicks things off the second the door opens. Interaction is mainly through the host and polished cutscenes rather than heavy live acting inside.
Quality of riddlesA classic, tactile feel complemented by neat tech touches; generally fair and readable. Progress is mostly linear with some familiar puzzle types, so coordination matters and veterans may recognize patterns.
PlotYou follow a renowned demonologist into Crowley’s infamous house to uncover secrets and push back what lurks inside. It ties into a trilogy yet plays perfectly well on its own, with a couple of neat twists.
Difficulty levelMedium to hard, especially for newer teams, with a linear path that can bottleneck. Experienced groups should manage but may still need a nudge to keep momentum.

Reviews

Review author's avatar
Neil K.
Beginner
4
I adored the online version back in the pandemic and wanted to see it live. The room and most puzzles are the same, but the in-person atmosphere adds a lot—cold air and all. Video cutscenes flesh out the plot, the path is mostly linear with familiar beats, and it’s fairly tough. Playing online first did give me a few déjà vu solves.
16.04.2025
Review author's avatar
Marina K.
Beginner
5
Ridiculously immersive from hello. The GM stayed in character, the story kept building, and the ending actually stuck the landing. I’m booking the next chapter ASAP.
13.12.2025
Review author's avatar
ChrisD
Beginner
5
Loved it—thick atmosphere, a host who felt totally believable, and a story with real depth that also connects to the other rooms if you want. Cracking game, I’m coming back for the rest.
03.11.2025
Review author's avatar
Guest
Beginner
4
I played the online version ages ago and parts rang a bell, though it still worked well in person. It even felt chilly, which oddly added to the ambiance. Solid recommend.
21.07.2025
Review author's avatar
Emily W.
Beginner
5
An impressive blend of classic escape room style with standout tech. Storytelling lands perfectly and the twists keep coming.
25.04.2025
Review author's avatar
Samir R.
Beginner
4
Strong narrative with cool video moments, and the set is moody in the best way. It’s quite linear and a few puzzles felt familiar, but the vibe carried it for me.
19.05.2025
Review author's avatar
alex_89
Beginner
5
Proper spooky vibes and some cheeky jump scares, but not gore for the sake of it. Nice mix of old-school locks and clever tech. Loved it.
04.01.2025
Review author's avatar
Becca L.
Beginner
5
One of the most atmospheric rooms I’ve played, made even better by excellent GMing that shaped a consistently spooky experience.
15.10.2025
Review author's avatar
Tom S.
Beginner
4
The story is strong, the entrance set-piece is awesome, and the theming is rich throughout. I didn’t personally love the gameplay even though nothing was wrong with it, and it was my least favorite of the three at this venue.
18.11.2025
Review author's avatar
Lena✨
Beginner
3
Production is great and the team is lovely, but it wasn’t my favorite at this venue. Just didn’t click with the linear flow, even though nothing felt unfair.
09.02.2025
Review author's avatar
Jordan P.
Beginner
5
From the moment we stepped in, it felt real. Plenty of well-timed jump scares and just the right level of creep. It’s the first in a trilogy and we’re keen to try the next two.
12.06.2025
Review author's avatar
Maya R.
Beginner
5
The experience begins the instant the door opens, and I don’t say this lightly—it might be the most immersive room I’ve done.
13.08.2025

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