WeaknessesA few felt it wasn’t very scary despite the spooky look. Some teams of three felt stretched by the puzzle count, while others thought bigger groups would be distracting. Not everyone left calling it their absolute favorite.
StrengthsLarge, atmospheric set with a story that threads through the tasks and builds to an energetic finish. Puzzles are plentiful, fair, and diverse, keeping multiple brains busy. Staff support elevates the experience.
SecurityNo safety issues reported; briefings and monitoring come across as clear and attentive. Any jump scares are controlled and staff are quick to assist if needed.
Level of fearExpect tense moments and the odd jump, but it’s more eerie than terrifying. Suitable for most ages with supervision for younger or easily startled players.
Actors' gameHosts, especially Jamie, get credit for setting the tone and keeping the room flowing with timely hints. Interaction is supportive and upbeat rather than in‑your‑face acting.
Quality of riddlesReviews highlight lots of parallel, well‑clued puzzles with a good skill mix. Nothing feels unfair, and enthusiasts appreciate the density. The game rewards communication and splitting up tasks.
PlotYou’re investigating a ghost‑summoning apartment to uncover what happened and calm restless spirits. The narrative threads through the rooms and culminates in a lively, satisfying finale without heavy exposition.
Difficulty levelModerate to challenging, especially for small teams due to the puzzle volume. Enthusiasts will thrive; first‑timers may want a mid‑sized group or be ready to lean on hints.
Reviews